|
Stuart Lawson |
-
|
- |
||
|
OBJECTIVE |
Seeking to design and implement multimedia (graphics, music, or sound) for print, digital media, video, package design, marketing, signs, multimedia presentations, websites, or games.
|
|
-
|
- |
||
|
WORK EXPERIENCE |
Iocaine Studios |
June 2003 - Present |
|
Worked with Producers and Programmers in all phases of game development, from proof of concept to product delivery in ThreadSpace: Hyperbol, Iocaine's Multiplayer Online Space Game.
Composed, arranged, mixed and mastered the Soundtrack for ThreadSpace Hyperbol, creating a vibrant, immersive and dynamic audial backdrop for the game. Composed energizing trailer music with the intention of sparking interest and excitement towards the game. Engineered sound effects and user interface sounds consistent with the futuristic feel of the game's universe. Created futuristic textures for 3D character models and world objects in order to create a consistent theme and style unique to the ThreadSpace universe. Designed and Created Logo's, Flash Banners, Video Trailers, and Musical Scores necessary to promote the game. Responsible for management, streamlining, and creation of all art assets for Iocaine Studios Projects. - |
||
|
Lifescapes International, Inc. |
January 2002 - June 2007 |
|
|
Worked together with Managers to develop a sustainable Graphics Department within Lifescapes International Inc, a leading Landscape Architectural firm with over 100 projects around the world, including the award winning Wynn Las Vegas, Venetian Macao, and Caesars Palace.
Worked closely with the Managers and other Designers in various development phases under tight deadlines. Developed a completely new approach and standard for Digitally coloring 2D architectural plans used in Architectural Proposals, effectively putting the firm ahead of others, solidifying new projects and contracts several months in advance. Trained and worked together with other Graphic Artists, bringing them up to the high standards of the Graphics Department. Managed Printers, Print Techniques and simplified the Color Management process for all Graphics Department prints, raising the quality of prints and the flexibility of Designers color decisions. - |
||
|
Atari, Inc. |
September 2007 - October 2007 |
|
|
Worked with Producers and Programmers in several phases of game development in order to produce a Web Based arcade game known as StarControl that was engaging and fun.
Designed and implemented graphics and animation for StarControl and its website. - |
||
-
|
- |
||
|
SKILLS |
|
|
-
|
- |
||
|
INTERESTS |
Digital Graphics, Audio Engineering, Leadership Programs, Group Dynamics, Management, Music Composition, Mixing and Mastering, Marketing, Advertising, Video Editing, Photography, Exercise & Fitness, Nutrition, Health, Physics.
|
|
-
|
- |
||
|
EDUCATION |
Woodbridge High |
1998 - 2002 |
|
- |
||
|
Irvine Valley College |
2005 - 2007 |
|
|
- |
||
|
Orange Coast College |
2008 - Present |
|
|
- |
||
-
|
- |
||
|
CERTIFICATIONS |
Certificate of Recognition - Coastline Regional Occupational Program - California Department of Education. (June 16, 2000)
Certificate of Recognition - Coastline Regional Occupational Program - California Department of Education. (June 15, 2001) |
|
-
|
- |
||
|
AWARDS AND HONORS |
Artist Award - For outstanding talent and creativity in the "Puzzling Isn't It?" Competition at the Irvine Fine Arts Center. (May 4, 2001)
|
|
-